Dungeons & Dragons Starter Set

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Info from Amazon Listing

Everything you need to start playing the world’s greatest roleplaying game. “I recommend [the D&D Starter Set] for anyone who’s curious and wants to learn D&D.” —Ed Grabionowski, io9.Gizmodo.com The Dungeons & Dragons Starter Set is your gateway to action-packed stories of the imagination. This box contains the essential rules of the game plus everything you need to play heroic characters on perilous adventures in worlds of fantasy. Explore subterranean labyrinths! Plunder hoards of treasure! Battle legendary monsters! • FIVE READY-TO-PLAY CHARACTERS • SIX DICE • ONE ADVENTURE BOOK: LOST MINE OF PHANDELVER • ONE RULEBOOK • ONE CHARACTER SHEET “D&D acolytes are everywhere. . .Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind ‘Game of Thrones’ have all been Dungeon Masters.” —Neima Jahromi, The New Yorker Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming. The main Dungeons & Dragons books are the Player’s Handbook, Monster Manual, and Dungeon Master’s Guide.

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Reddit Posts and Comments

0 posts • 135 mentions • top 50 shown below

r/barstoolsports • comment
9 points • jpole1

If you’re playing in person, and it’s all people who have never played, the Starter Kit is basically all you need. It distills the rulebook down to only the essentials, gives you some pre-made characters to play, and gives you a pretty decent adventure to start out with. Also gives you some dice, though each player will probably want their own set.

Oh and it’s only $12.50

https://www.amazon.com/Dungeons-Dragons-Starter-Wizards-Team/dp/0786965592

r/DnD • comment
5 points • Poutine-Poulet-Bacon

Starter Set on Amazon is like $12 and contains everything you need to play through the supplied adventure :)

Contains pregen characters, the adventure book, a basic rules book, a set of dice.

https://www.amazon.com/Dungeons-Dragons-Starter-Wizards-Team/dp/0786965592?SubscriptionId=AKIAILSHYYTFIVPWUY6Q&tag=duckduckgo-d-20&linkCode=xm2&camp=2025&creative=165953&creativeASIN=0786965592

If you're really that tight financially, PM me and I'll have one sent your way, if you want.

r/DnD • comment
4 points • flopter

Thinking of getting this DnD Starterset for a friend's birthday. I was wondering if this really is a good starterset or if there is a better one out there for complete beginners.

r/Roll20 • comment
4 points • Ring_of_Gyges

There is a starter set that comes with everything you need:

https://www.amazon.com/Dungeons-Dragons-Starter-Wizards-Team/dp/0786965592/ref=mp_s_a_1_3?dchild=1&keywords=lost+mines+of+phandelver&qid=1606072153&sr=8-3

It’s got dice, character sheets, the core rules, an adventure aimed at new players, it’s a great kit.

r/DnD • comment
3 points • OnslaughtSix

Buy this, it's $12: https://www.amazon.com/Dungeons-Dragons-Starter-Wizards-Team/dp/0786965592

Get 3-5 of your friends, tell them you're all gonna start playing Dungeons & Dragons. This can even be done online.

r/Boardgamedeals • comment
2 points • Why_T

I’ve not played it. But if you’re into R&M or a friend is into it then go for it. Especially if your friends won’t play D&D on its own. Anything to get them into it is worth it.

That being said the starter set is cheaper and the module that comes with is one of the best written modules they’ve ever put out.

r/DnD • comment
2 points • infinitum3d

I always recommend The Starter Set from Wizards of the Coast. This has easy to read rules, pregenerated characters so you can start right away and a complete campaign which is really fun and has lots of side quests and hooks to keep the game going for years.

It takes place in The Forgotten Realms, but you aren’t ever tied to one setting. You can create your own world that these other realms exist in. Don’t feel obligated to only be on one.

Good luck!

r/DungeonsAndDragons • comment
2 points • Sparxx_Interface

The Starter Set: https://www.amazon.com/dp/0786965592/ref=emc_b_5_t

r/DnD • comment
2 points • TabletopLegends

https://www.amazon.com/Dungeons-Dragons-Starter-Wizards-Team/dp/0786965592/ref=mp_s_a_1_3?dchild=1&keywords=5e+starter+set&qid=1608002880&sprefix=5e+start&sr=8-3

r/DnD • comment
2 points • sbattis2

Dungeons & Dragons Starter Set https://www.amazon.com/dp/0786965592/ref=cm_sw_r_cp_api_i_zH9EEbB02VQ6E

r/rpg • comment
5 points • StevetheNPC

Start simple with the D&D Starter Set, it gives you everything you need to jump right in and play. If the group is digging it, you can pick up the Core Rulebooks and some adventures later.

Welcome to the hobby!

r/DungeonsAndDragons • comment
2 points • Hyuu-chan

You can get the starter set at Walmart or target for $20-$25, and target generally has the essentials kit, (another starter set), for $25. Assuming you live in the US. Can’t speak for any other country.

here it is on amazon.

r/DungeonsAndDragons • comment
2 points • articubtu

https://www.amazon.com/dp/0786965592/ref=cm_sw_r_other_apa_i_3U3-Eb3270AXT

It's on sale for 12 currently

r/DnD • comment
1 points • Smykster

Me and my soon to be group have never played Dnd before. Wanted to start out with the starter kit for 5e that comes with the lost mines of phandelver. I see the product on Amazon here But it says format: book supplement. Does that mean it's the adventure book only, or is this the full set??

r/dndmemes • comment
1 points • OMGSPACERUSSIA

You can also get the starter set if you have a group of people who're interested, but none of them has the books:

https://www.amazon.com/Dungeons-Dragons-Starter-Wizards-Team/dp/0786965592/

The Lost Mines of Phandelver is a really good starting quest that a clever DM could easily link into all manner of other plots.

It also comes with the dice and an abbreviated rulebook that's a lot less intimidating for people just starting out. I've found their reaction when you hand them a 50 page booklet is a lot more welcoming than when you drop the regular PHB on the table.

r/tabletop • comment
1 points • blither

Try also /r/RPG There is an intro kit for 5e which I highly recommend. It is an easy way to learn to DM. The story is straightforward, but interesting enough to engage new players.

r/DnD • comment
1 points • erbush1988

Starter set is available on Amazon and I usually see one or two at Target / Walmart too.

All of the 5e books are available on amazon as well, but I'd wait til you get your feet wet to start buying more books.

r/DnD • comment
1 points • Quietus87

I assume you mean legally, since you were smart enough to read the sub's rules (including #2), and good enough to not want to pirate stuff anyway.

You can't. You can buy the Starter Set on amazon for dirt cheap.

r/DnD • comment
1 points • DoktorG0nz0
r/DungeonsAndDragons • comment
1 points • shadowbanned214

I recommend the starter kit. I ran Lost Mines of Phandelin as our groups intro to D&d and it went pretty great. There is also a Rick and Morty themed starter kit if you're into that kind of thing.

r/DungeonsAndDragons • comment
1 points • Oculowrites

As far as I’m aware, there’s only the one. It can be found here: Dungeons & Dragons Starter Set https://www.amazon.com/dp/0786965592/ref=cm_sw_r_cp_api_i_Qw7EEbJGFG1T8

r/DnD • comment
1 points • PolygonMan

The core of the game is very simple:

1) The Dungeon Master (DM), controls the game universe and all characters except for the player's characters (PCs).

2) The DM narrates what's going on around the PCs.

3) The players describe what they'd like their character to do.

4) If the DM thinks that there's no chance of failure, they narrate the outcome of the PCs actions.

5) If the DM thinks that there's a chance of failure, they will assign a number to how difficult the task is. This is called the difficulty class (DC). The player will have to roll some dice and add some modifiers based on their character's skills and abilities. Their outcome will be compared to the DC and if they match or beat it they succeed, if they don't then they fail. The DM then narrates the outcome.

And that's basically the core of how it works.

There's a big set of special rules to determine the outcome of combat. When a battle starts the game basically turns into a little combat boardgame (although not every group actually uses a board - some just play using 'Theatre of the Mind' where exact positions aren't carefully tracked.)

You'll be a lot better off with a few more people. It's not impossible to play 2 person (one person DMs and the other is a player), but it will be missing a big chunk of what makes the game great. Each party of adventurers have their own dynamic, and those interactions are a ton of fun and really get you invested. The game's combat rules are also designed for more players.

If you can find at least 2 more people (and no more than 5 more people) you'll be best off. Most people think the game plays best at 4 or 5 players.

Ultimately, DnD is a collaborative activity that relies on all the people involved, but the person with the highest impact on the overall success (and fun) of the game is definitely the DM.

If you want to play with your daughter, you should:

1) Figure out if you can find some more people.

2) Figure out who is going to DM the game. I started when I was 12 (mid 30's now) - 14 is not too young!

3) Pick up the starter set: https://www.amazon.com/Dungeons-Dragons-Starter-Wizards-Team/dp/0786965592/

4) Learn the core rules for resolving situations. The basic rules are included in the starter set but they're also available for free online. The DM especially needs to make sure they know the rules well.

5) Play the game!

r/DungeonsAndDragons • comment
1 points • BrerMatt

The D&D Starter Set is a good place to start. Amazon link

r/AccurateBattleSim • comment
1 points • Clayton-Of-Clams

I knew people like you are gonna come

Here have this https://www.amazon.com/Dungeons-Dragons-Starter-Wizards-Team/dp/0786965592

r/explainlikeimfive • comment
1 points • afetian

Yes, there are a few different rule books but if you’re a player you only really need to know the one, it’s the players handbook. Yes it’s big but you don’t need to know everything in there just the stuff that is relevant to your character and what they can do, and even then sometimes you’ll need a refresher regardless of you’ve been playing for 20 years or 20 minutes.

Dungeon masters, or game masters need to be more proficient with the rules and how stuff works as they are responsible for much more of the game than a single player. They should be familiar with the Dungeon Masters Guide, the players handbook, and to some extent the Monster Manuel. More importantly they need to be familiar with what ever adventure (story) you are playing. There a like 2 dozen of them that are pre-written adventures in the most current edition of the game.

The DM (dungeon master) sets the story around you and portrays the world in a fair way and uses the adventure guide book to send the players on a quest. The goal for each adventure is different, some are longer than others. Regardless of the adventure the point of the game is to role play your character through the story acting on or reacting to the stuff around you and finish the story, and most important to that goal is that EVERYONE HAS FUN DOING IT.

As far as the made up rules, often referred to as home-brew, they are additional rules that the players and DMs work about some specific thing in the game. For example one of my players might get to cast a spell in a special way, or get access to magic that they would not otherwise be able to because we talked about it and agreed that they could do the thing.

If you’re a player character, which I recommend for a first time player, you make a character based on a fantasy race, and a class (job), and background or history your character has. The classes range from magical reality bending wizards to no magic fighters that can attack enemies a bunch of times. The races are all your typical fantasy stuff like elves, dwarves, humans, and halflings (hobbits) as well as many more you probably haven’t heard of. The backgrounds are varied and numerous. Really the sky is the limit. Any character you could think up can be built in DnD. That’s part of the fun btw.

Hopefully, your DM has some experience playing and can help you learn the rules. It’s not something you learn in a day, but after playing for a few games (which usually last anywhere from 2-8 hours depending on the group that is playing) you’ll have a rough hang of how your character works. As you play more and encounter different types monsters to kill, non-player characters (NPCs) to talk to, and obstacles to overcome you’ll learn more rules. Eventually, you know enough that you won’t have to look stuff up every time.

I’d also like to emphasize that this game is designed to be played multiple times with the same characters over period of time, called a campaign. There are one and done games called one shots, but if you don’t know how to play your first experience can be a bit frustrating if you don’t have a little help. I suggest if you want to play try to find other people already have some experience playing to help you along. If that’s not possible, then try to get a few friends together and take it slow. You can get the starter kit here and it has all the basic rules in it, and a shorter adventure for you and your friends to try.

r/rpg • comment
1 points • wingman_anytime

Keep in mind that there are two different sets- there is an Essentials Kit, which is newer, and includes an adventure and rules to support a DM with a single player.

Then there is the traditional Starter Set, which comes with one of the best 5e adventures, The Lost Mines of Phandelver.

They're both good, but as long as you have more than one player, I would stick with the traditional starter set: Dungeons & Dragons Starter Set https://www.amazon.com/dp/0786965592/.

r/DungeonsAndDragons • comment
1 points • rmcandrew

Buy the D&D Starter Box:

https://www.amazon.com/gp/aw/d/0786965592?pf_rd_p=c4e537d2-9ccf-43dc-bbf1-2dddc86f64d2&aaxitk=nVOpxH9ZLLVUk7OF-a45vA&hsa_cr_id=6163231870101&ref_=sb_s_sparkle

It has everything you need to get started.

r/Coronavirus • comment
1 points • AgentOrcish

This one. The Lost Mines is a very fun adventure for new players.

Dungeons & Dragons Starter Set https://www.amazon.com/dp/0786965592/ref=cm_sw_r_cp_api_i_yIHIEbBWNEHVP

r/DnD • comment
1 points • Friend135

You can get a DND Starter Set on Amazon for under $15. Here: https://www.amazon.com/Dungeons-Dragons-Starter-Wizards-Team/dp/0786965592/ref=mp_s_a_1_2?dchild=1&keywords=lost+mines+of+phandelver&qid=1592708560&sr=8-2

r/DnD • comment
1 points • zelyre

First, you sound like a great dad!

While you picked up the books you will need one day, I would highly suggest this starter set

https://www.amazon.com/Dungeons-Dragons-Starter-Wizards-Team/dp/0786965592/

I would do this starter set rather than the essentials kit.

You get stream lined rules and a module, Lost Mines of Phandelver which as a new DM, I think is easier to run than other hard cover modules.

I would also suggest the first few episodes of The Adventure Zone podcast, “there be gerblins” as they fumble through the beginning of this module.

r/DnD • comment
3 points • darksidehascookie

Basic rules are free https://media.wizards.com/2018/dnd/downloads/DnD_BasicRules_2018.pdf. You’ll either need a set of dice or a dice roller app.

One of you needs to be the DM. That person either needs an adventure module or an idea of their own. If you need a module, the starter set is pretty cheap and includes the aforementioned basic rules and dice.

r/DMAcademy • comment
1 points • LordMiniFridge

Yeah it should be. Check the board game section.

Amazon also has it, feel free to check this link to see what it looks like. Barms and nobles also has it, any game shop should too.

https://www.amazon.com/dp/0786965592/ref=cm_sw_r_cp_apa_i_Upf3EbH6CMSZA

You'll still need a grid and token/minis but it has everything else.

r/DnD • comment
1 points • jmartkdr

[The Dungeons and Dragons Starter Set.] (https://www.amazon.com/Dungeons-Dragons-Starter-Wizards-Team/dp/0786965592/ref=asc_df_0786965592/?tag=hyprod-20&linkCode=df0&hvadid=312151229432&hvpos=&hvnetw=g&hvrand=7930001710449563280&hvpone=&hvptwo=&hvqmt=&hvdev=c&hvdvcmdl=&hvlocint=&hvlocphy=9003498&hvtargid=pla-435131198789&psc=1&tag=&ref=&adgrpid=61316180639&hvpone=&hvptwo=&hvadid=312151229432&hvpos=&hvnetw=g&hvrand=7930001710449563280&hvqmt=&hvdev=c&hvdvcmdl=&hvlocint=&hvlocphy=9003498&hvtargid=pla-435131198789)

Of course, it was $20 at the time.

r/DMAcademy • comment
3 points • Korberos

For anyone wondering why OP didn't post links:

Starter Set

Essentials Set

r/GameDeals • comment
2 points • Lacasax

D&D has a free rulebook with the basics. If you're willing to spend around $10, the D&D Starter Set provides a solid introduction. It gives you some dice, premade characters, the basic rules, and a surprisingly good story that also doubles as a great intro for new Dungeon Masters.

r/Boardgamedeals • comment
2 points • ced1106

Do you already have the starter boxes: D&D Essentials or the older D&D Starter Set? They can be found on sale for under $15. Rules only go up to 3rd level, but they include premade adventures. IMO, Better than buying all three books, if you aren't committed to the game.

Starter: $13 : https://www.amazon.com/Dungeons-Dragons-Starter-Wizards-Team/dp/0786965592/ref=zg_bs_16215_5?_encoding=UTF8&psc=1&refRID=H7TWEHNY4GH2YP8GBRC0

r/Inventions • post
2 points • ashckeys
Publishing a ttrpg/cardgame

Ok. so I know that this isnt the typical thing posted about in here, but I figured it might be a good place to start looking for resources.

My partner and I have been working on a game that has multiple levels of play. For casual players there is a pre-set group of characters and cards and easy to configure board that could all come together with basic rules in a box (think DnD starter set meets tcg learn to play sets ) with more advanced/ varient play options for people who want to get into it that include things like character creation, deck customization, and world/areana building.

We have a rough draft version for playtesting. I have a couple 3d printers and have some artistic/design skill so between DnD mini and terrain STLs and using sticker paper to re-face old yugioh cards with our own made in photoshop. Rules are 95% finished, but that last 5% is the final polish that requires outside playtesters and with quarantine that has been difficult. I am working on setting up a way to play online so that more people can try it, possibly through roll20.

At this point, we would like to begin to start getting quotes for how much it would be to produce a limited first run of the game (100, 500, 1000, whatever the minimum units would be) and start figuring out how we should approach publishing, or if we should just forget about that and attempt to licences it to a game company. Does anyone here have any pointers?

r/DnD • comment
1 points • JakeEkiss

Indeed, there is a Starter Set and an Essentials Kit. Both are built to be for first time players. Pick one and it'll have everything you need to start playing.

r/DMAcademy • comment
1 points • RedditBanBypass

Your questions in order:

>What supplies does a DM need besides dice, a table, and some character sheets?

First of all, find a simple beginner module. You can buy the Starter Set for $13 which has a decent adventure in it. It also comes with dice. You can share one set of dice without much difficulty. Also, if players don't want to get their own dice, there's probably 500 Dice-rolling apps available for mobile devices and that works just fine.

Maps. Since the Starter Set has a lot of dungeons, I like to use 8.5x11 Gridded paper to predraw my map. I also like this because it's easy to cut it into smaller portions to lay out as the party explores the map. Just grab some scotch tape to tape the pieces. Make sure you label them a bit so you know where they go. I like to draw an arrow on each edge with a letter that matches the adjacent dungeon chunks, and then make sure the arrows line up so it's really easy to place them. That will only matter in larger dungeons though.

Character sheets, if you have a game store, they may very well just have some to give you. The Starter Set will come with sheets. I don't remember if it has blank ones but it does have sheets for the premade characters which I HIGHLY RECOMMEND USING FOR YOUR FIRST OUTING AS THIS REQUIRES ZERO PREP WORK FOR YOUR PLAYERS. But if someone in your party is really into building a character, don't stop them.

Miniatures. Everyone has a copy of Monopoly, right? OK then go to a thrift store and buy one for $2. Now you have 6 unique metal figures for the party members, and you have a bunch of houses for small enemies and hotels for medium enemies. Congrats you have all the minis you need. Need something large? Well you're drinking beers, right? Use bottlecaps. Only have $1.50 and can't afford Thrift Store Monopoly? Go tot the bank and get 15 pennies, 12 nickels, and 3 quarters. Now you've got 15 small enemies, 12 medium enemies, and 3 large enemies. Just use whatever works, my dude.

Quick tip: Get some index cards and write each Character and Player's name on them. Do the same for every type of Monster you plan to have them face. Also put the Monster's attacks and abilities on the cards as well. Then order the cards in a stack according to the Initiative Order in combat so you can cycle through the turn order easily and every time a Monster is up you have their important stats right there. You could also put HP and AC on there as well, but I would track that for each monster elsewhere.

​

>There are going to be 6 of us, including myself. What is the minimum length of time I should plan on spending per session?

3 hours is good, but block off 5. If they're into it, you can go longer, but don't ask them to commit for more than 3.

DO NOT BE WORRIED ABOUT EFFICIENCY when people are learning. Take it slow. Try to just get through one encounter the first night, and then gauge the room. 5 Players is a not huge, but large party, so combat is going to be a bit slower and there'll be a lot of moving parts. If your players do not understand what's happening and feel like they can engage with it, they will not remain players.

Quick Tip: During combat, when you call for a player's turn, call out the name of the player who is going NEXT as well. This will refocus that player's attention onto the combat and cue them to start thinking about what they'll do on their turn. At my table this has cut how long combats take by probably a third.

​

>What edition should we play? I don't know any of the differences between them, I've just heard that a lot of people don't like 5th edition for whatever reason.

Every RPG has detractors, and most of them have valid complaints. I don't actually play D&D, let alone 5e, for my regular game, but I still recommend it for you. There's a huge community, the game is very easy to learn and VERY easy to run, and it kind of sits in the middle of everyone's preferences. It's got some customizability, but not enough to be daunting. The system rewards strategic thinking without expressing those rewards through a lot of math and things you need to look up.

What happens is a lot of people OUTGROW 5e and stop really enjoying it. That's fine. We outgrow diapers. Doesn't mean they don't serve an important purpose. I'm hesitant to use that analogy because it implies that 5E is ONLY a beginner RPG and that you SHOULD grow out of it. That depends entirely on you. It's still a great system that you can play for your entire life.

Quick Tip: HarmonQuest is run very differently from how 5E and most RPG systems are. In HarmonQuest their GM does all the die rolling and they entirely use theater of the mind. Understand that there will be more "Work" on the players' parts to approach combat strategically. But don't be afraid to rely less on the map and more on your imaginations to make progress through the session.

r/DnD • comment
1 points • magical_lavender

I would also recommend getting the D&D starter box. Comes with just enough to get your feet wet but also not overwhelm you with all the rules.

https://www.amazon.com/Dungeons-Dragons-Starter-Wizards-Team/dp/0786965592/ref=sr_1_2?crid=2DLPDX1GGJN31&dchild=1&keywords=d%26d+starter+set&qid=1587074373&sprefix=d%26d+start%2Caps%2C167&sr=8-2

r/DnD • comment
1 points • etelrunya

Did you get the Starter Set or the Essentials Kit? Not nitpicking, you just mentioned both so I wasn't sure if you were mixing terms or actually have both.

If you have the Starter Set, then I recommend actually just playing the campaign that comes with it. It will walk you through how to run the game as you read it, which will help tremendously with the whole not being able to understand everything in the next few weeks bit. You also then won't really need them to look at anything more than their character sheets beforehand.

(The Essentials Kit may do something similar, but I haven't read it, so I can't confirm.)

r/croatia • comment
1 points • ChoccolateBar

D&D starter set i 100 movies scratch off bucket list, super su mi pokloni, baš san se oduševija, treća godina da sudjelujem u SS i definitivno najbolji poklon.

r/DnD • comment
1 points • enrimbeauty

No need to be nervous! We all started somewhere. There are people who play D&D that are all ages! I am 36 myself, and also female. You will need a group of 3-6 people to play - you can play in person, or online. If you don't have any friends or family that would like to play with you, you can always find more people to play with on this subreddit: https://www.reddit.com/r/lfg/ There are tons of platforms to play online, including roll20, Foundry, Shard, Astral etc.

You will probably need to obtain The Starter Set: https://www.amazon.com/Dungeons-Dragons-Starter-Wizards-Team/dp/0786965592 and choose who will be a Dungeon Master. Dungeon Masters set the scene, the world, play Non Player Characters, and are responsible for the general story arch. The players then interact with the world that the dungeon master sets. It is really cool and I highly recommend!

Hope that gives you a place to start!

r/AskReddit • comment
1 points • Vecna_Is_My_Co-Pilot

You could start out in RPGs with something simple like the one-page-RPG Swords and Scrolls (search for one page RPGs to find plenty of other options). This one runs great with a GM and just two or three players. A system like this can generally be played out in an evening or two, much like a board game night and it will give the chosen GM a good low impact crash course on running a simple adventure.

DND is a big step up in the amount of rules knowledge that's needed before you can jump into a game. However something like the Starter Set box should make this as smooth as possible.

r/Roll20 • comment
1 points • Havelok

If you want to start playing DnD 5th Edition, the best way to start is to run the introductory adventure meant to train new Game Masters and players. You can find the set here: https://www.amazon.com/Dungeons-Dragons-Starter-Wizards-Team/dp/0786965592/ .

You can use the Roll20 version also if you like: https://marketplace.roll20.net/browse/module/41/lost-mine-of-phandelver

Which is currently free to play.

Make sure you get the set with the Lost Mines of Phandelver -- the other starter set with the other adventure is quite poor for new players in comparison.

r/DungeonsAndDragons • comment
1 points • cursed_d20

Probably the hardest part of getting started is getting a group together and deciding on a DM. So congratulations, you're already past the hardest part.

As to the rest of your questions: there is no "board" in D&D, not like there is for Monopoly or Clue. Many people use maps on the table to help illustrate the scene and so that everyone knows what's happening, but those are not necessary, especially if you're just beginning.

If you're a little uncertain about how tabletop gaming works, I'd recommend watching some streams, of which there are plenty. Critical Role is probably the best and most well-known, but keep in mind two things if you watch them: 1. They set a pretty high bar, especially with their maps and in-character acting. You do not have to be as good as them to enjoy the game. 2. You also don't have to play the way they play. The nice thing about RPGs is that the correct way to play them is the way that your group enjoys, meaning you should worry more about making sure everyone in your group is having a good time than about whether or not you're doing things the way another group does.

As far as what you need to start, a low-cost way to get into the game are the two starter sets, both of which are available on Amazon. Here's the Starter Set and here's the Essentials Kit. (Note that those are U.S. Amazon links.) You're probably fine with getting either of those. They provide basic rules, some dice, an adventure, and pre-made characters. Of the two, I'd recommend the Starter Set, but that's only because I have no experience with the Essentials Kit. I've heard good things about it, though, so you probably can't go wrong with either one.

If you've got more questions, feel free to message me.

r/DnD • comment
1 points • Speedemon1997

The official starter kit is your best bet! It includes a condensed ruleset, and a full adventure. If he's only one person and a DM though, the essentials kit might be better, because it includes sidekick rules.

I'd say get the starter kit if he's got a group, the essentials kit if he's just got a DM, or he's being the DM for one person.

r/DMAcademy • comment
1 points • thesilentman606

The D&D starter set is on sale right now on Amazon. https://www.amazon.com/Dungeons-Dragons-Starter-Wizards-Team/dp/0786965592/

Has everything you need to play a session.

r/DnD • comment
1 points • monoblue

... the D&D Starter Set?

On Roll20, it's listed as Lost Mine of Phandelver.

r/DnD • comment
2 points • lasalle202

you can first check out your local friendly game store.

but if they cannot get it at a price your budget can afford, then you can support the corporate giants

target https://www.target.com/p/dungeons-dragons-starter-pack-game/-/A-53318738

or amazon https://www.amazon.com/Dungeons-Dragons-Starter-Wizards-Team/dp/0786965592/ref=sr_1_2?dchild=1&keywords=dungeons+starter+set&qid=1596502905&sr=8-2

you might also want to check on Roll 20 and D&D Beyond first because they were giving it away free earlier this spring because of covid.